
These are the vehicles I modeled. I had to rig the wheels using set driven key and I had to constrain each character to their vehicle.

Fire hydrant to be placed on the streets.

This is my Girl character. She was modeled using a proxy cube and rigged using bones and inverse kinematics.

These are some of the examples of the blend shapes used for the Girl character.

These are some of the unfinished models for the characters.

This is basically the set up I used for the rigging. However, I did use clusters and locators to make the animation easier.

This is one of the test snapshots I made to check that the color of the objects matched with the set style.

This is a top view of the complete set I built for my film. Here, you can see the color transition I used for the houses.


Model of the "Young Man"

Final model of the "Young Man" (colored and outlined).







